The slug lives in my bathroom. I only see it in the early hours of the morning, when I'm not quite right.
We look out over the river to a block of luxury flats built on the site of some old docks. It would be nice to live right there. Yes.
They're fucking around with the box. I ask her what people do with fireworks for so long before they're ready to light. She doesn't know.
fw
amazing hopefully this was all legible and frankly i might be going very off board but you seemed interesting
so at the end
think this is much more rhizomatic or immanent or mazelike than mainstream education now
i hadn't considered this pedagogically or as a kind of personal knowledge management system (puke) at all but i suppose it is both of those things
i guess imagine a multimedia obsidian or notion that behaves according to some insane arcane rules that you can't ever really determine
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
i see a website
i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me
really i want the internet
i see a website though something that reconfigures or is mazelike