a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
Above and behind a window opens and a cigarette hangs out.
okay this is interesting because pedagogies we have rn are not proper models
Thu, 06 Nov 2025 21:22:59
currently
Windrush Art Kid Oligarch
a heavy, heavy rain. a clear day.
I created this site
.in a way what we are really interested in with pedagogy is the magnetisation
the textwall is as much for me as it is for you
"Put a blanket."
hiding from the rain
i see a website though something that reconfigures or is mazelike
my watchlater reached its limit years ago and now i have to create a playlist for each new topic im interested in but it is incredibly hard to create the taxonomy of knowledge because everything seems to be everything else because at the end it is what you get from it that matters not what is given
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
Thank you, Jack
all that is to say
somewhere between instagram and chatgpt
Lift Analysis
One of the birds shoots out of the tree.
as in
The bird dives back into the tree. It shakes, some leaves fall.
"I'm only attracted to you", he replies. "Like, you only."
i don't really want to be associated with that one for some reason
that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.
so i or you can author smaller fragments that get arranged
you know who you are. no more time, not like
1
. way too specific.