i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

i see a website

that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.

1

okay this is interesting because pedagogies we have rn are not proper models

so magnetisation means the divine spirit acting thru u endowing you with its qualities

not their contents

fw

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

was it worth it

mazelike/rhizomatic/immanent/emergent are not antithetical to a transcendent real but its very manifestation

ahnaf abrar

the point of this was to try and avoid this narcissistic death spiral I'm in by acting anonymously and impulsively. how can that feeling that even Jack can't describe paralyse me if my name isn't next to any of this? the excitement of believing I just need a new process has overcome me and I have cummed out an empty webpage.

its good short few pages

but really the thing should be autonomous


ion

i dont understand magnetisation

so at the end

i love it here

feel you

so the method has to be autonomous