this will be about a slug

it exists in my head in some way that i'm trying to get out i lied on my story a little bit because i'm mostly feeling it and thinking about it. feeling something deeply doesn't necessitate any kind of deep relevance or whatever but the thinking is useful

i see a website

She says something that isn't really right but isn't really wrong. I'm not taking in their words any more, just their voices, trying to get a feel for whatever is going on between them. I'm imagining what it's like for them in this delicate situation, what I would say if it were me. She has that perfect upper-class accent, and she's using whatever upper-class tact that comes with it to navigate this. Style. They can't be together, but their voices are betraying them.

kind of mythopoesis

is everyoneback on tumblr now

its performative


in a way what we are really interested in with pedagogy is the magnetisation

Thu, 04 Dec 2025 11:31:03

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

okay this is interesting because pedagogies we have rn are not proper models

not their contents

like people can read 100 books and still not have the fire within them

as in


We stand there laughing. The fireworks go off behind him.

no like which do people call me

i love to walk around and see things and take photos and go online and look at websites and click on links and take screenshots i love to surf and i love to browse

Garden Post-Dusk, Birds Above, In Another Life

After thinking and forgetting and thinking and forgetting

Picture

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine