a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
Above and in front two birds are darting in and out of a tree. Sometimes they collide to fight or maybe mate, but I can't really make it out in the low light. It's just after
dusk
, I have nothing to do, I'm watching them, trying to figure it out.no longer writing in the third person
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
Like the tide, it comes in and it washes over the beach. It's beautiful. But like the tide it goes out, sometimes it goes out further than it ever has, it recedes back across the beach and further out beyond the horizon. The bare seabed opens up in front of you and all you can do is look at it.
like first name
is this you as well
something for the future. something to look at when this is more. I've been thinking about... whatever
with this post net clarity and the hours of nothing that followed I realise this is going to be awful.
i love to walk around and see things and take photos and go online and look at websites and click on links and take screenshots i love to surf and i love to browse
ion
Windrush Art Kid Oligarch
I am below everything.
magnetisation basically means the induction of divine form unto you
magnetises a pin
i haven't read 100 book s so i'm probably not getting the depth of all of what you're saying
no like which do people call me