Thank you, Jack, for telling me I'm just as bad as the characters (actually they're people, if that means anything to you) that I'm writing about.
I know that if I try to make this entry any more than it is I will ruin it.
i got bored though because i knew all of the different arrangements of it. i
probably needed to stick at it longer to get it dense enough to feel navigable
in a way that was engaging to me
theres a kind of a cowardice to generative art that i want to avoid though. i
want the kind of relationship to this thing that a game designer has to a game
engine
Above and behind a window opens and a cigarette hangs out.