there is a distinction between western-modern pedagogical systems that's like text-based as in a legal method but there is an idea of "pathshala" or "guru shissho"/ "porompora" i mean how masters relayed knowledge to the student by (oral) transmission often by memorising books. so what was taught was always interactive. knowledge was interactive, you spoke with people rather than read texts.

Lift Analysis

Can I see

Above and behind a window opens and a cigarette hangs out.

"Put a blanket."

There is a pause. She ashes her cigarette. It falls on me. It seems like the birds have stopped too.

"Anyway, you're you. I mean, look at you!" she says. "You could get with anyone, anyone in the street. Really."

no longer writing in the third person

After thinking and forgetting and thinking and forgetting

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

plato

The slug lives in my bathroom. I only see it in the early hours of the morning, when I'm not quite right.

I've found the girl, or she's found me, and we're smoking a cigarette while we watch the silhouettes of the French Raj and his fireworks bearer down on the bank.

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

a lot of what i've been doing has been some imaginary screenshot or recording of his website, something that could be found within it


amazing hopefully this was all legible and frankly i might be going very off board but you seemed interesting

ahnaf is it worth reading all those books