i hadn't considered this pedagogically or as a kind of personal knowledge management system (puke) at all but i suppose it is both of those things
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i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
Sun, 23 Nov 2025 10:37:17
Thu, 06 Nov 2025 21:22:59
Better Lift
Thu, 04 Dec 2025 11:31:03
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
Lift Analysis
the point of this was to try and avoid this narcissistic death spiral I'm in by acting anonymously and impulsively. how can that feeling that even Jack can't describe paralyse me if my name isn't next to any of this? the excitement of believing I just need a new process has overcome me and I have cummed out an empty webpage.
I'm in a crowded lift and a girl I've never met tells me she thinks she might love me.
The lift won't stop at any floor, and I can't talk in front of all these people.
I wonder if the birds knew I was watching?
brb i will read and reply sincerely
so i or you can author smaller fragments that get arranged
but i respect your search