theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
there's probably something in that, but I don't feel like thinking about it too much yet.
the textwall is as much for me as it is for you
so i or you can author smaller fragments that get arranged
you have a beautiful account btw
Above and behind a window opens and a cigarette hangs out.
so the method has to be autonomous
my watchlater reached its limit years ago and now i have to create a playlist for each new topic im interested in but it is incredibly hard to create the taxonomy of knowledge because everything seems to be everything else because at the end it is what you get from it that matters not what is given
"Put a blanket."
mazelike/rhizomatic/immanent/emergent are not antithetical to a transcendent real but its very manifestation
there is a distinction between western-modern pedagogical systems that's like text-based as in a legal method but there is an idea of "pathshala" or "guru shissho"/ "porompora" i mean how masters relayed knowledge to the student by (oral) transmission often by memorising books. so what was taught was always interactive. knowledge was interactive, you spoke with people rather than read texts.
all that is to say
to work in time to get to the timeless, perfection thru chaos
we can only engage in such a way
you cannot feed someone truth
but really the thing should be autonomous