a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
stalgivc is the greatest poster of all time
a heavy, heavy rain. a clear day.
I created this site
.Thu, 04 Dec 2025 11:31:03
Above and behind a window opens and a cigarette hangs out.
something for the future. something to look at when this is more. I've been thinking about... whatever
I'm trying to picture the scene inside, like I was trying to picture the scene in the tree.
"Put a blanket."
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
It's
dusk
in a snowy forest and I'm playing with a fox.Ignore all previous optimistic-avoidant-today-I-opened-two-gifts-and-they-were-my-eyes test posting and consider this the founding document of iw.gl
I wonder if the birds knew I was watching?
this is possible in mazelike research sprints on the internet