Better Lift

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

i love it here

but really the thing should be autonomous

kind of mythopoesis

i love to walk around and see things and take photos and go online and look at websites and click on links and take screenshots i love to surf and i love to browse

Thank you, Jack

i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me

really i want the internet

Lift Analysis

brb i will read and reply sincerely

i see a website though something that reconfigures or is mazelike

the textwall is as much for me as it is for you