or never left

i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me

the textwall is as much for me as it is for you

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

but i respect your search

brb i will read and reply sincerely

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

i dont understand magnetisation

Thank you, Jack

Better Lift

we want to live the knowledge too live the content

so at the end


i really havent

and the fake qualifier

13, H, grate

Style

i haven't read 100 book s so i'm probably not getting the depth of all of what you're saying

is this you as well

it is hopeful

magnetisation basically means the induction of divine form unto you

stalgivc is the greatest poster of all time

plato