a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.

okay this is interesting because pedagogies we have rn are not proper models

but really the thing should be autonomous

we want to live the knowledge too live the content

mazelike/rhizomatic/immanent/emergent are not antithetical to a transcendent real but its very manifestation

we can only engage in such a way

a lot of what i've been doing has been some imaginary screenshot or recording of his website, something that could be found within it

i am quite confused, not quite getting the idea of it

the textwall is as much for me as it is for you

so the method has to be autonomous

there is a distinction between western-modern pedagogical systems that's like text-based as in a legal method but there is an idea of "pathshala" or "guru shissho"/ "porompora" i mean how masters relayed knowledge to the student by (oral) transmission often by memorising books. so what was taught was always interactive. knowledge was interactive, you spoke with people rather than read texts.

kind of mythopoesis

autonomy of learning

Thank you, Jack


Tue, 02 Dec 2025 11:29:50

Better Lift



somewhere between instagram and chatgpt

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine


Imprint, memory, impact, representation, impression

okay im going very rogue and very inarticulate

Style

so an active mazelike process