yes
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
it exists in my head in some way that i'm trying to get out i lied on my story a little bit because i'm mostly feeling it and thinking about it. feeling something deeply doesn't necessitate any kind of deep relevance or whatever but the thinking is useful
Tue, 02 Dec 2025 11:29:50
One of the birds shoots out of the tree.
There is a pause. She ashes her cigarette. It falls on me. It seems like the birds have stopped too.
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.
but really the thing should be autonomous
Above and in front two birds are darting in and out of a tree. Sometimes they collide to fight or maybe mate, but I can't really make it out in the low light. It's just after
dusk
, I have nothing to do, I'm watching them, trying to figure it out.Mon, 01 Dec 2025 23:38:15
The bird dives back into the tree. It shakes, some leaves fall.
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isaac newton
not their contents