but i respect your search

i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me

so i or you can author smaller fragments that get arranged

that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.

but really the thing should be autonomous

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

its good

i hadn't considered this pedagogically or as a kind of personal knowledge management system (puke) at all but i suppose it is both of those things

idk

After thinking and forgetting and thinking and forgetting

something for the future. something to look at when this is more. I've been thinking about... whatever

or never left

what do you mean

a heavy, heavy rain. a clear day.

I created this site

.

Thank you, Jack

It's

dusk

in a snowy forest and I'm playing with a fox.
It bites my wrist but there is only a dull ache.
I feel that it wants to say sorry but can't. I die.

i see a website

stalgivc is the greatest poster of all time

is everyoneback on tumblr now

Rain, starting

its good

lol


a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

"No, it'll get cold!"
"Put a tut ahh put a-"