god "possessing" artists "possessing" people

Rain, starting

Mon, 03 Nov 2025 08:38:49

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

this is possible in mazelike research sprints on the internet

lol

my watchlater reached its limit years ago and now i have to create a playlist for each new topic im interested in but it is incredibly hard to create the taxonomy of knowledge because everything seems to be everything else because at the end it is what you get from it that matters not what is given

you cannot feed someone truth

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

was it worth it

bro i read nothing in my life

okay this is interesting because pedagogies we have rn are not proper models

division of reality is straying away from it

yeah people dont get it they assume its ahnaf

not their contents

        13       |
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            H   |
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Garden Post-Dusk, Birds Above, In Another Life

13, H, grate

all that is to say


mazelike/rhizomatic/immanent/emergent are not antithetical to a transcendent real but its very manifestation


ahnaf is it worth reading all those books

i hope ai fixes this with the cessation of interfaces and walls

but it is in my head and am i compelled to realise it, so it is my silmarillion, my tempelos

in a way what we are really interested in with pedagogy is the magnetisation

like first name